Mobile Monday Vancouver ("MoMoVan")
November 6, 2006

In Partnership with New Media BC

Date: Monday, November 6, 2006
Registration:  5:00 PM
Presentation:  5:30 - 6:30 PM
Networking:  6:30 - 7:30 PM
Tickets:  $20.00 
Location:

Presentation - Hyatt Regency Vancouver, 655 Burrard Street, 34th Floor
Reception - Mosaic Bar & Grill, 2nd Floor

Mobile Gaming Trends - What's Hot, What's Next?

Let the fun begin...but don't think you're not going to have to compete for it! What mind-bending games excite consumers? What companies have the best graphics, features and options? Game developers are constantly pushing the limits to capture consumer's imagination and attention. Creating interactive entertainment has become an art, not to mention somewhat scientific, as development of concept, visual and sound effects and technical innovation all come into play. Learn about today's hottest craze gamers keep no further than arms length whether its action, sports, puzzles, or casino.

Join us to hear from industry experts as they discuss:

  • Technical and business challenges faced by today's gaming industry
  • Popularity of mobile gaming and its mass appeal
  • Mobile gaming and its relationship with the wireless service provider
  • Exciting market opportunities

Event Moderator: Caroline Lewko, CEO and Founder of Wireless Industry Partnership (WIP) and Chair of WINBC

This month's panelists spotlight:

Brian Burke, Managing Director, Corporate Development - Smashing Ideas Inc.

Brian leads corporate and business development efforts at Smashing Ideas, the largest independent Flash studio in the US, and a leading game developer with over 250 online, downloadable and mobile games produced in its 10 year history. Also serving as General Manager of Smashing's Content Group, Brian and his team focus on Flash Lite content aggregation, publishing and development for the mobile and device marketplace. Prior to Smashing, he held senior positions at Zango and AtomShockwave. Brian received his M.A. in European Studies from K.U. Leuven, Belgium and earned his B.A. in Communications Studies at Seattle University.

Gregg Sauter, Director of Publishing - Nokia Multimedia

A 13 year veteran of the interactive entertainment industry, Gregg has held senior marketing, software development, and sales positions within multiple interactive software and consumer products companies. As Nokia's global Director of Games Publishing, Gregg leads teams based in North America and Europe that are responsible for bringing internal, and 3rd party produced content to Nokia devices and platforms. His background includes launching LEGO's North American Media Division in 1997, where he was Director of Interactive Publishing. He has also served as Director of Consumer Products for the National Football League, where he managed interactive products, including the NFL's video game properties. Gregg joined Nokia in 2003.

Hong-Yee Wong, CEO - IUGO Mobile Entertainment

Hong-Yee has more than ten years of passionate leadership experience in computer graphics, visualization, and digital entertainment. He co-founded Sollers Interactive Entertainment Group - an investment and advisory practice focusing on the new media entertainment sector. He is also the founding CEO of IUGO Mobile Entertainment - an energetic game studio delivering compelling entertainment products for the wireless market. In his previous life as a scientist, Hong-Yee directed research in immersive visualization and rich media entertainment. He has supervised graduate research at several universities, including the National University of Singapore and the University of British Columbia. He received his Ph.D. in Computer Science from the University of Western Ontario.

Registration Deadline: November 3, 2006

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