OVERVIEW

This is an industry-driven and supported, community-focused and government-assisted project. The goal is to drive collaboration between companies, enhance convergence between industries, give exposure to the innovative development taking place in Vancouver and build a legacy that will benefit the region in the long term.

This is a once in a lifetime opportunity to get exposure for our 1,000 wireless and new media companies and universities and to create an innovation system where entrepreneurs, developers, designers and students from all sides of the wireless and new media community can work and play.

  1. User Experience + Media. This is a once in a lifetime opportunity. No Olympic Games in the history were able to offer a mobile and new media experience. . The exposure to 3,000 non-accredited media and hundreds of business development contacts is priceless.
  2. Content + Community + Commercialization. The BC wireless and new media industries have never collaborated on such a large scale on such a focused world class project. Opportunity to show that we are truly a world class wireless and new media cluster!
  3. Canada, BC, and Vancouver Brand. We need to tell the world our story and make sure that the world sees that Vancouver, BC and Canada are more than just beautiful mountains, grizzlies, geese and Mounties.


Who can participate?

  • Any BC or Canadian company/organization involved in wireless or new media
  • Entrepreneurs, developers, designers and students from all sides of the wireless and new media community

What applications/services are needed?

Any innovative product/service in the wireless, LBS, social media, visitor info services, web 2.0, gaming, TV, film, entertainment, digital media that is produced by a BC or Canadian company.


Strategic Goals

Partners

WINBC and New Media BC have sought support from organizations whose mandate it is to encourage research, innovation, competitiveness, community development, industry growth, and sustainability, for example:

The funds will be used for the life of the project (12 months) as follows: